Work Experience (Full time and contract)
2004, 2005 - Present PDI/DreamWorks Animation Redwood City, CA

1999-Present
Preelance Illustrator. Clients have included UbiSoft Entertainment, Perpetual Entertainment, Crystal Dynamics, NogginLabs, and more.

2004-2005 Lavastorm Mountain View, CA

Full-time Artist. Creating 2D and 3D assets for mobile video games under the THQ license.

2003 – 2004 Secret Level, Inc.
San Francisco, CA
Concept and Storyboard Artist. Provided concepts, storyboards, and UI elements for ‘Magic The Gathering: Battlegrounds’ for Atari as well as work for a future PS2 ‘Unreal’ title for Epic.
2002-2003 Cinemaware, Inc.
Burlingame, CA
In-house Illustrator. Provided over 30 load screens for ‘Robin Hood: Defender of the Crown’ title for Capcom. Also contributed logo design and font work.
2001 Industrial Light and Magic
San Rafael, CA
Art Department Production Assistant.
Among responsibilities were scanning, research, and editing reference reels. Worked with Visual Effects Art Directors on productions such as Star Wars Episode II, A.I., Planet of the Apes, Terminator 3, The Hulk, Men In Black 2, Jurassic Park III, and more.
1998-2000 Skidmore, Inc.
Southfield, MI
Illustrator/Digital Retoucher
Interned May 1998 to June 1999. Responsibilities included illustrations, comps, storyboards, and digital retouching for the following clients: Twentieth Century Fox, Warner, and BBC Home Video, Mazda, General Motors, Chrysler, Ford, OnStar, Michigan Humane Society, Mopar, AC Delco, Goodrich, Michigan Lottery, Stouffer’s, and many more.
Education
1995-1999 College for Creative Studies College of Art and Design
Detroit, MI
BFA, Major: Illustration. Many classes in art direction and graphic design. Recipient of College for Creative Studies College of Art and Design Merit Scholarship. Detroit Lions Christmas Card Design Winner, 1997. Graduated Cum Laude, 1999.
Resume
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