| Work Experience (Full time and contract) | ||
| 2004, 2005 - Present | PDI/DreamWorks Animation | Redwood City, CA |
1999-Present |
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| 2004-2005 | Lavastorm | Mountain View, CA |
Full-time Artist. Creating 2D and 3D assets for mobile video games under the THQ license. |
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| 2003 – 2004 | Secret Level, Inc. | San Francisco, CA |
| Concept and Storyboard Artist. Provided concepts, storyboards, and UI elements for ‘Magic The Gathering: Battlegrounds’ for Atari as well as work for a future PS2 ‘Unreal’ title for Epic. | ||
| 2002-2003 | Cinemaware, Inc. | Burlingame, CA |
| In-house Illustrator. Provided over 30 load screens for ‘Robin Hood: Defender of the Crown’ title for Capcom. Also contributed logo design and font work. | ||
| 2001 | Industrial Light and Magic | San Rafael, CA
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| Art Department Production Assistant. Among responsibilities were scanning, research, and editing reference reels. Worked with Visual Effects Art Directors on productions such as Star Wars Episode II, A.I., Planet of the Apes, Terminator 3, The Hulk, Men In Black 2, Jurassic Park III, and more. |
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| 1998-2000 | Skidmore, Inc. | Southfield, MI
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| Illustrator/Digital Retoucher Interned May 1998 to June 1999. Responsibilities included illustrations, comps, storyboards, and digital retouching for the following clients: Twentieth Century Fox, Warner, and BBC Home Video, Mazda, General Motors, Chrysler, Ford, OnStar, Michigan Humane Society, Mopar, AC Delco, Goodrich, Michigan Lottery, Stouffer’s, and many more. |
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| Education | ||
| 1995-1999 | College for Creative Studies College of Art and Design | Detroit, MI
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| BFA, Major: Illustration. Many classes in art direction and graphic design. Recipient of College for Creative Studies College of Art and Design Merit Scholarship. Detroit Lions Christmas Card Design Winner, 1997. Graduated Cum Laude, 1999. | ||